Danny Pink
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Danny Pink
Final zone distribution
60 instancesCommanders that played this card
in tracked games-
1
The Wise Mothman
23 decks
-
2
Tidus, Yuna's Guardian
22 decks
-
3
Sonic the Hedgehog
21 decks
-
4
Galadriel, Light of Valinor
7 decks
-
5
The Thirteenth Doctor
7 decks
-
6
Yuna, Grand Summoner
7 decks
-
7
Hakbal of the Surging Soul
6 decks
-
8
Captain America, Team Leader
4 decks
-
9
Marchesa, the Black Rose
4 decks
-
10
Me, the Immortal
4 decks
The "good card" funnel
292 brought · 151 playersOnce cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=24) , vs 25% when it never left the library (n=178).
When players drew this card but left it in hand, they won 41% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.6pp; 95% confidence interval -4.8pp to +16.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.