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Part of Marvel Super Heroes
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Card Preview
Dark Fortress
Land
·
Marvel Super Heroes (MSH)
0%
Decklist Inclusion
Times Brought
220
Decks Running
103
In Decks
480
Decklist Inclusion
0%
Format
Card text
Dark Fortress
Land
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Arthur Yuan
Final zone distribution
55 instances3.6%
Library
70.9%
Battlefield
16.4%
Graveyard
1.8%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
10 decks
-
2
Smaug the Impenetrable
9 decks
-
3
Thanos, the Mad Titan
9 decks
-
4
Nick Fury, Agent of S.H.I.E.L.D.
8 decks
-
5
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
6 decks
-
6
Kaalia of the Vast
5 decks
-
7
Fire Lord Azula
4 decks
-
8
Shadow the Hedgehog
4 decks
-
9
The Great Goblin
4 decks
-
10
Deadpool, Trading Card
3 decks
The "good card" funnel
220 brought · 96 playersBrought to game
220
Ever drawn
47
Reached battlefield
42
Still on board at game end
39
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.6pp
Players who cast this card win 28% of the time (n=38) , vs 15% when it never left the library (n=130).
Observed gap +13.1pp; 95% confidence interval -1.6pp to +27.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=42
24%
T1
14%
T2
7%
T3
5%
T4
10%
T5
31%
T6-9
10%
T10+
Median
4.5
P25
2
· P75
7
· max
13
Cast same turn as drawn
70%
42 of 100 times cast
42%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.