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Part of Duskmourn: House of Horror
Card Preview
Darkmoss Bridge
Artifact Land
·
Duskmourn: House of Horror Commander (DSC)
1%
Decklist Inclusion
Times Brought
185
Decks Running
107
In Decks
771
Decklist Inclusion
1%
Format
Card text
Darkmoss Bridge
Artifact Land
This land enters tapped.
Indestructible
: Add
or
.
Duskmourn: House of Horror Commander (DSC)
·
Common
·
Illustrated by Raoul Vitale
Final zone distribution
48 instances62.5%
Battlefield
14.6%
Graveyard
8.3%
Exile
14.6%
Hand
Commanders that played this card
in tracked games-
1
Rendmaw, Creaking Nest
30 decks
-
2
Urtet, Remnant of Memnarch
14 decks
-
3
Winter, Cynical Opportunist
9 decks
-
4
Baba Lysaga, Night Witch
5 decks
-
5
Chatterfang, Squirrel General
3 decks
-
6
Blech, Loafing Pest
2 decks
-
7
Grist, the Hunger Tide
2 decks
-
8
Hazel of the Rootbloom
2 decks
-
9
High Perfect Morcant
2 decks
-
10
Meren of Clan Nel Toth
2 decks
The "good card" funnel
185 brought · 100 playersBrought to game
185
Ever drawn
41
Reached battlefield
32
Still on board at game end
30
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.3pp
Players who cast this card win 26% of the time (n=28) , vs 20% when it never left the library (n=114).
Observed gap +5.7pp; 95% confidence interval -10.3pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
38%
T1
3%
T2
9%
T3
9%
T4
9%
T5
25%
T6-9
6%
T10+
Median
3.5
P25
1
· P75
6
· max
12
Cast same turn as drawn
65%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.