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Part of Duskmourn: House of Horror
Live Play Data
Darkmoss Bridge
Artifact Land
·
Duskmourn: House of Horror Commander (DSC)
2%
Live Inclusion
Times Brought
481
Decks Running
248
Median Cast Turn
4.0
Drawn → Played
77%
Format
First-cast turn
n=92
29%
T1
3%
T2
12%
T3
7%
T4
9%
T5
32%
T6-9
9%
T10+
Median
4.0
P25
1
· P75
7
· max
13
Cast same turn as drawn
75%
The "good card" funnel
481 brought · 234 playersBrought to game
481
Ever drawn
119
Reached battlefield
92
Still on board at game end
76
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.3pp
Players who cast this card win 23% of the time (n=82) , vs 19% when it never left the library (n=297).
When players drew this card but left it in hand, they won 39% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.3pp; 95% confidence interval -6.3pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
145 instances2.8%
Library
52.4%
Battlefield
21.4%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Rendmaw, Creaking Nest
60 decks
-
2
Winter, Cynical Opportunist
31 decks
-
3
Urtet, Remnant of Memnarch
24 decks
-
4
Baba Lysaga, Night Witch
15 decks
-
5
Grist, the Hunger Tide
5 decks
-
6
Infinite Guideline Station
5 decks
-
7
Chatterfang, Squirrel General
4 decks
-
8
Shelob, Child of Ungoliant
4 decks
-
9
Aatchik, Emerald Radian
3 decks
-
10
Blech, Loafing Pest
3 decks
Card text
Darkmoss Bridge
Artifact Land
This land enters tapped.
Indestructible
: Add
or
.
Duskmourn: House of Horror Commander (DSC)
·
Common
·
Illustrated by Raoul Vitale
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.