Darksteel Citadel
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
164 instancesCommanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
17 decks
- 2 Zhulodok, Void Gorger 16 decks
-
3
Toph, the First Metalbender
14 decks
-
4
Aloy, Savior of Meridian
12 decks
- 5 Ultron, Artificial Malevolence 12 decks
- 6 Molecule Man 11 decks
-
7
Urtet, Remnant of Memnarch
11 decks
-
8
Mendicant Core, Guidelight
10 decks
-
9
Urza, Chief Artificer
10 decks
-
10
Golbez, Crystal Collector
8 decks
The "good card" funnel
723 brought · 338 playersOnce cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=113) , vs 22% when it never left the library (n=446).
When players drew this card but left it in hand, they won 25% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.0pp; 95% confidence interval -1.1pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=128Full analysis unlocks as more games are tracked. Stats refresh nightly.