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Part of Commander Masters
·
Artifact
·
Commander Masters (CMM)
Card Preview
Darksteel Monolith
1%
Decklist Inclusion
Times Brought
312
Decks Running
157
In Decks
1012
Decklist Inclusion
1%
Format
Card text
Darksteel Monolith
Artifact
Indestructible
Once each turn, you may pay
rather than pay the mana cost for a colorless spell you cast from your hand.
Commander Masters (CMM)
·
Rare
·
Illustrated by Sergey Glushakov
Final zone distribution
83 instances3.6%
Library
56.6%
Battlefield
7.2%
Graveyard
10.8%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 55 decks
- 2 Molecule Man 18 decks
-
3
Ulalek, Fused Atrocity
18 decks
- 4 Ultron, Artificial Malevolence 11 decks
- 5 Ultima, Origin of Oblivion 9 decks
- 6 Kozilek, the Great Distortion 6 decks
-
7
Tony Stark // The Invincible Iron Man
4 decks
-
8
Arcum Dagsson
3 decks
- 9 Dawnsire, Sunstar Dreadnought 3 decks
- 10 The Walls of Ba Sing Se 3 decks
The "good card" funnel
312 brought · 148 playersBrought to game
312
Ever drawn
79
Reached battlefield
59
Still on board at game end
47
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.3pp
Players who cast this card win 40% of the time (n=49) , vs 27% when it never left the library (n=189).
When players drew this card but left it in hand, they won 22% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.3pp; 95% confidence interval -0.3pp to +26.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=59
2%
T1
2%
T2
2%
T3
3%
T4
15%
T5
66%
T6-9
10%
T10+
Median
6
P25
6
· P75
8
· max
17
On curve
85%
(7 / 59 cast on T8)
Cast same turn as drawn
33%
59 of 100 times cast
59%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.