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Part of Final Fantasy
·
Artifact — Equipment
·
Double Masters 2022 (2X2)
Live Play Data
Darksteel Plate
2%
Live Inclusion
Times Brought
1422
Decks Running
678
Median Cast Turn
6.0
Drawn → Played
69%
Format
First-cast turn
n=218
0%
T1
8%
T2
11%
T3
8%
T4
13%
T5
51%
T6-9
8%
T10+
Median
6.0
P25
4
· P75
8
· max
14
On curve
20%
(24 / 218 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
1427 brought · 561 playersBrought to game
1427
Ever drawn
317
Reached battlefield
218
Still on board at game end
185
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.2pp
Players who cast this card win 28% of the time (n=197) , vs 24% when it never left the library (n=931).
When players drew this card but left it in hand, they won 21% (n=81).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval -2.2pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
346 instances3.8%
Library
53.5%
Battlefield
14.2%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
156 decks
-
2
Bruce Banner // The Incredible Hulk
16 decks
-
3
Cloud, Midgar Mercenary
15 decks
-
4
Anti-Venom, Horrifying Healer
12 decks
-
5
Alexios, Deimos of Kosmos
9 decks
-
6
Tifa, Martial Artist
9 decks
-
7
Kaalia of the Vast
8 decks
-
8
The Mindskinner
8 decks
-
9
Anzrag, the Quake-Mole
7 decks
-
10
Jin Sakai, Ghost of Tsushima
7 decks
Card text
Darksteel Plate
Artifact — Equipment
Indestructible
Equipped creature has indestructible.
Equip 
Double Masters 2022 (2X2)
·
Rare
·
Illustrated by Daniel Ljunggren
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.