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Daughter of the Deep card art
Live Play Data

Daughter of the Deep

{1} {U} · Creature — Merfolk Noble · Marvel Super Heroes Commander (MSC)
0%
Live Inclusion
Times Brought
102
Decks Running
47
Median Cast Turn
Drawn → Played
58%
Format

First-cast turn

n=18

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

102 brought · 46 players
Brought to game
102
Ever drawn
31
Reached battlefield
18
Still on board at game end
6
≥ -15.5pp

Players who cast this card win 22% of the time (n=18) , vs 18% when it never left the library (n=56).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.9pp; 95% confidence interval -15.5pp to +23.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

34 instances
5.9%
Library
17.6%
Battlefield
38.2%
Graveyard
5.9%
Exile

Commanders that played this card

in tracked games
Card text
Daughter of the Deep card

Daughter of the Deep

{1} {U}
Creature — Merfolk Noble
Whenever you draw your second card each turn, create a 1/1 blue Merfolk creature token. {U}, {T}: Target Merfolk can't be blocked this turn.
2 / 1
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Kevin Glint

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.