collections_bookmark Part of Starter Commander Decks
Dawn of Hope card art
Live Play Data

Dawn of Hope

{1} {W} · Enchantment · Guilds of Ravnica (GRN)
2%
Live Inclusion
Times Brought
212
Decks Running
130
Median Cast Turn
5.5
Drawn → Played
54%
Format

First-cast turn

n=22
9%
T1
23%
T2
5%
T3
5%
T4
9%
T5
41%
T6-9
9%
T10+
Median 5.5 P25 2 · P75 8 · max 15
On curve 32% (5 / 22 cast on T2) Cast same turn as drawn 27%

The "good card" funnel

215 brought · 125 players
Brought to game
215
Ever drawn
41
Reached battlefield
22
Still on board at game end
18

Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.2pp

Players who cast this card win 44% of the time (n=20) , vs 27% when it never left the library (n=148).

When players drew this card but left it in hand, they won 10% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.0pp; 95% confidence interval -4.2pp to +38.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

43 instances
4.7%
Library
41.9%
Battlefield
11.6%
Graveyard
7.0%
Exile

Commanders that played this card

in tracked games
Card text
Dawn of Hope card

Dawn of Hope

{1} {W}
Enchantment
Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.
Guilds of Ravnica (GRN) · Rare · Illustrated by Sung Choi

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.