Card Preview
Day of Judgment
1%
Decklist Inclusion
Times Brought
208
Decks Running
139
In Decks
991
Decklist Inclusion
1%
Format
Card text
Day of Judgment
Sorcery
Destroy all creatures.
Foundations (FDN)
·
Rare
·
Illustrated by Vincent Proce
Final zone distribution
51 instances3.9%
Library
9.8%
Battlefield
51.0%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Teysa Karlov
5 decks
-
2
Avacyn, Angel of Hope
4 decks
-
3
Sorin of House Markov // Sorin, Ravenous Neonate
4 decks
-
4
Zurgo Helmsmasher
4 decks
-
5
Anti-Venom, Horrifying Healer
3 decks
-
6
Esika, God of the Tree // The Prismatic Bridge
3 decks
-
7
Giada, Font of Hope
3 decks
-
8
Odric, Lunarch Marshal
3 decks
-
9
Pantlaza, Sun-Favored
3 decks
-
10
Zacama, Primal Calamity
3 decks
The "good card" funnel
208 brought · 126 playersBrought to game
208
Ever drawn
45
Reached battlefield
28
Still on board at game end
5
≥ -7.0pp
Players who cast this card win 24% of the time (n=25) , vs 15% when it never left the library (n=143).
When players drew this card but left it in hand, they won 27% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.5pp; 95% confidence interval -7.0pp to +26.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
0%
T4
7%
T5
71%
T6-9
21%
T10+
Median
8.0
P25
7
· P75
9
· max
19
On curve
0%
(0 / 28 cast on T4)
Cast same turn as drawn
52%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.