collections_bookmark
Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven (SOS)
Live Play Data
Daydream
1%
Live Inclusion
Times Brought
317
Decks Running
144
Median Cast Turn
6
Drawn → Played
57%
Format
First-cast turn
n=47
2%
T1
2%
T2
6%
T3
17%
T4
21%
T5
43%
T6-9
9%
T10+
Median
6
P25
4
· P75
7
· max
21
On curve
2%
(1 / 47 cast on T1)
Cast same turn as drawn
30%
The "good card" funnel
317 brought · 131 playersBrought to game
317
Ever drawn
82
Reached battlefield
47
Still on board at game end
1
≥ -1.1pp
Players who cast this card win 37% of the time (n=44) , vs 23% when it never left the library (n=195).
When players drew this card but left it in hand, they won 26% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.7pp; 95% confidence interval -1.1pp to +28.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
90 instances5.6%
Library
1.1%
Battlefield
45.6%
Graveyard
16.7%
Exile
Commanders that played this card
in tracked games-
1
The Sentry, Golden Guardian
18 decks
-
2
Dack Fayden, Helping Hand
10 decks
-
3
Niko, Light of Hope
10 decks
-
4
Hei Bai, Forest Guardian
9 decks
-
5
Zidane, Tantalus Thief
8 decks
-
6
Mister Negative
5 decks
-
7
Pantlaza, Sun-Favored
4 decks
-
8
Appa, Steadfast Guardian
3 decks
-
9
Celes, Rune Knight
3 decks
-
10
Nick Fury, Agent of S.H.I.E.L.D.
3 decks
Card text
Daydream
Sorcery
Exile target creature you control, then return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Flashback 
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Nia Kovalevski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.