collections_bookmark Part of Secrets of Strixhaven
Daydream card art
Live Play Data

Daydream

{W} · Sorcery · Secrets of Strixhaven (SOS)
1%
Live Inclusion
Times Brought
213
Decks Running
101
Median Cast Turn
6.0
Drawn → Played
59%
Format

First-cast turn

n=34
3%
T1
3%
T2
9%
T3
21%
T4
9%
T5
47%
T6-9
9%
T10+
Median 6.0 P25 4 · P75 7 · max 21
On curve 3% (1 / 34 cast on T1) Cast same turn as drawn 36%

The "good card" funnel

213 brought · 93 players
Brought to game
213
Ever drawn
58
Reached battlefield
34
Still on board at game end
1
≥ -10.0pp

Players who cast this card win 38% of the time (n=32) , vs 29% when it never left the library (n=127).

When players drew this card but left it in hand, they won 29% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.1pp; 95% confidence interval -10.0pp to +26.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

64 instances
4.7%
Library
1.6%
Battlefield
51.6%
Graveyard
12.5%
Exile

Commanders that played this card

in tracked games
Card text
Daydream card

Daydream

{W}
Sorcery
Exile target creature you control, then return that card to the battlefield under its owner's control with a +1/+1 counter on it. Flashback {2}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Secrets of Strixhaven (SOS) · Uncommon · Illustrated by Nia Kovalevski

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.