collections_bookmark Part of Commander Masters
Deadly Recluse card art
Live Play Data

Deadly Recluse

{1} {G} · Creature — Spider · Commander Masters (CMM)
1%
Live Inclusion
Times Brought
252
Decks Running
131
Median Cast Turn
5
Drawn → Played
81%
Format

First-cast turn

n=47
6%
T1
21%
T2
13%
T3
9%
T4
9%
T5
30%
T6-9
13%
T10+
Median 5 P25 2 · P75 8 · max 12
On curve 28% (10 / 47 cast on T2) Cast same turn as drawn 49%

The "good card" funnel

252 brought · 123 players
Brought to game
252
Ever drawn
58
Reached battlefield
47
Still on board at game end
19

Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -18.5pp

Players who cast this card win 9% of the time (n=45) , vs 18% when it never left the library (n=171).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -9.2pp; 95% confidence interval -18.5pp to +0.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

61 instances
4.9%
Library
31.1%
Battlefield
42.6%
Graveyard
1.6%
Exile

Commanders that played this card

in tracked games
Card text
Deadly Recluse card

Deadly Recluse

{1} {G}
Creature — Spider
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 / 2
Commander Masters (CMM) · Common · Illustrated by Warren Mahy

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.