collections_bookmark
Part of Commander Masters
·
Instant
·
Commander Masters (CMM)
Live Play Data
Deadly Rollick
16%
Live Inclusion
Times Brought
8613
Decks Running
3769
Median Cast Turn
6.0
Drawn → Played
72%
Format
First-cast turn
n=1466
0%
T1
1%
T2
4%
T3
10%
T4
20%
T5
53%
T6-9
11%
T10+
Median
6.0
P25
5
· P75
8
· max
22
On curve
15%
(153 / 1466 cast on T4)
Cast same turn as drawn
30%
The "good card" funnel
8618 brought · 2217 playersBrought to game
8618
Ever drawn
2045
Reached battlefield
1466
Still on board at game end
67
≥ +4.0pp
Players who cast this card win 32% of the time (n=1337) , vs 25% when it never left the library (n=5428).
When players drew this card but left it in hand, they won 30% (n=525).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.6pp; 95% confidence interval +4.0pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2319 instances3.0%
Library
2.9%
Battlefield
62.2%
Graveyard
10.7%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
197 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
89 decks
-
3
Deadpool, Trading Card
73 decks
-
4
Fire Lord Azula
68 decks
-
5
Kaalia of the Vast
57 decks
-
6
Valgavoth, Harrower of Souls
55 decks
-
7
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
50 decks
-
8
Yuriko, the Tiger's Shadow
50 decks
-
9
Jodah, the Unifier
42 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
40 decks
Card text
Deadly Rollick
Instant
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Commander Masters (CMM)
·
Rare
·
Illustrated by Izzy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.