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Part of Commander Masters
·
Instant
·
Commander Masters (CMM)
Card Preview
Deadly Rollick
Times Brought
1775
Decks Running
987
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Deadly Rollick
Instant
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Commander Masters (CMM)
·
Rare
·
Illustrated by Izzy
Final zone distribution
393 instances2.8%
Library
4.6%
Battlefield
61.1%
Graveyard
8.4%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
53 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
28 decks
-
3
Yuriko, the Tiger's Shadow
28 decks
-
4
Deadpool, Trading Card
24 decks
-
5
Fire Lord Azula
19 decks
-
6
Kaalia of the Vast
17 decks
-
7
Chatterfang, Squirrel General
15 decks
-
8
K'rrik, Son of Yawgmoth
14 decks
-
9
Sauron, the Dark Lord
14 decks
-
10
Jodah, the Unifier
12 decks
The "good card" funnel
1777 brought · 717 playersBrought to game
1777
Ever drawn
354
Reached battlefield
251
Still on board at game end
18
≥ +2.7pp
Players who cast this card win 31% of the time (n=212) , vs 24% when it never left the library (n=1100).
When players drew this card but left it in hand, they won 28% (n=84) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.3pp; 95% confidence interval +2.7pp to +9.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=251
1%
T1
2%
T2
5%
T3
13%
T4
22%
T5
46%
T6-9
11%
T10+
Median
6
P25
5
· P75
7
· max
19
On curve
21%
(33 / 251 cast on T4)
Cast same turn as drawn
35%
2722 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.