collections_bookmark
Part of Secrets of Strixhaven
Card Preview
Deathcap Glade
Land
·
Secrets of Strixhaven (SOS)
3%
Decklist Inclusion
Times Brought
419
Decks Running
237
In Decks
2095
Decklist Inclusion
3%
Format
Final zone distribution
141 instances5.0%
Library
53.2%
Battlefield
17.7%
Graveyard
1.4%
Exile
Commanders that played this card
in tracked games-
1
Witherbloom, the Balancer
13 decks
-
2
Ygra, Eater of All
10 decks
-
3
Blech, Loafing Pest
9 decks
-
4
The Serpent Society
7 decks
-
5
High Perfect Morcant
6 decks
-
6
Lathril, Blade of the Elves
6 decks
-
7
Meren of Clan Nel Toth
6 decks
-
8
Shelob, Child of Ungoliant
5 decks
-
9
Teval, the Balanced Scale
5 decks
-
10
Dina, Essence Brewer
4 decks
The "good card" funnel
423 brought · 213 playersBrought to game
423
Ever drawn
124
Reached battlefield
85
Still on board at game end
75
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.6pp
Players who cast this card win 33% of the time (n=83) , vs 25% when it never left the library (n=268).
When players drew this card but left it in hand, they won 20% (n=36) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.7pp; 95% confidence interval -2.6pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=85
8%
T1
13%
T2
21%
T3
14%
T4
8%
T5
28%
T6-9
7%
T10+
Median
4
P25
3
· P75
6
· max
15
Cast same turn as drawn
59%
85 of 100 times cast
85%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.