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Part of The Lost Caverns of Ixalan
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Creature — Dinosaur
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Deathgorge Scavenger
1%
Live Inclusion
Times Brought
145
Decks Running
80
Median Cast Turn
6.0
Drawn → Played
80%
Format
First-cast turn
n=36
0%
T1
6%
T2
8%
T3
14%
T4
11%
T5
53%
T6-9
8%
T10+
Median
6.0
P25
4
· P75
8
· max
17
On curve
14%
(3 / 36 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
145 brought · 77 playersBrought to game
145
Ever drawn
45
Reached battlefield
36
Still on board at game end
9
Once cast, 25% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.7pp
Players who cast this card win 27% of the time (n=34) , vs 22% when it never left the library (n=82).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.3pp; 95% confidence interval -9.7pp to +20.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
48 instances18.8%
Battlefield
54.2%
Graveyard
6.3%
Exile
20.8%
Hand
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
65 decks
-
2
Gishath, Sun's Avatar
7 decks
-
3
Wayta, Trainer Prodigy
2 decks
-
4
Zacama, Primal Calamity
2 decks
-
5
Atla Palani, Nest Tender
1 decks
-
6
Ghalta, Primal Hunger
1 decks
-
7
Grimlock, Dinobot Leader // Grimlock, Ferocious King
1 decks
-
8
Owen Grady, Raptor Trainer
1 decks
Card text
Deathgorge Scavenger
Creature — Dinosaur
Whenever this creature enters or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, this creature gets +1/+1 until end of turn.
3 / 2
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Tyler Jacobson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.