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Part of The Lost Caverns of Ixalan
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Creature — Dinosaur
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The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Deathgorge Scavenger
Times Brought
136
Decks Running
66
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Deathgorge Scavenger
Creature — Dinosaur
Whenever this creature enters or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, this creature gets +1/+1 until end of turn.
3 / 2
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Tyler Jacobson
Final zone distribution
38 instances39.5%
Battlefield
39.5%
Graveyard
21.1%
Hand
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
56 decks
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2
Gishath, Sun's Avatar
4 decks
-
3
Indominus Rex, Alpha
2 decks
-
4
Atarka, World Render
1 decks
-
5
Ghalta, Primal Hunger
1 decks
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6
Grothama, All-Devouring
1 decks
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7
Owen Grady, Raptor Trainer
1 decks
The "good card" funnel
137 brought · 64 playersBrought to game
137
Ever drawn
38
Reached battlefield
29
Still on board at game end
15
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.9pp
Players who cast this card win 36% of the time (n=22) , vs 23% when it never left the library (n=78).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.0pp; 95% confidence interval +1.9pp to +24.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
0%
T1
7%
T2
14%
T3
7%
T4
17%
T5
52%
T6-9
3%
T10+
Median
6
P25
4
· P75
7
· max
11
On curve
21%
(4 / 29 cast on T3)
Cast same turn as drawn
43%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.