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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Decanter of Endless Water
3%
Decklist Inclusion
Times Brought
261
Decks Running
155
In Decks
1592
Decklist Inclusion
3%
Format
Final zone distribution
79 instances1.3%
Library
53.2%
Battlefield
13.9%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
10 decks
-
2
Atemsis, All-Seeing
4 decks
-
3
Zndrsplt, Eye of Wisdom
4 decks
-
4
Brago, King Eternal
3 decks
-
5
Kwain, Itinerant Meddler
3 decks
-
6
Mister Negative
3 decks
-
7
Ovika, Enigma Goliath
3 decks
-
8
Xyris, the Writhing Storm
3 decks
-
9
Zedruu the Greathearted
3 decks
-
10
Atraxa, Grand Unifier
2 decks
The "good card" funnel
261 brought · 117 playersBrought to game
261
Ever drawn
72
Reached battlefield
50
Still on board at game end
42
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.1pp
Players who cast this card win 42% of the time (n=50) , vs 28% when it never left the library (n=174).
When players drew this card but left it in hand, they won 36% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +14.1pp; 95% confidence interval -0.1pp to +28.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=50
0%
T1
8%
T2
24%
T3
8%
T4
10%
T5
40%
T6-9
10%
T10+
Median
5.5
P25
3
· P75
8
· max
14
On curve
32%
(12 / 50 cast on T3)
Cast same turn as drawn
41%
50 of 100 times cast
50%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.