collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Decanter of Endless Water card art
Live Play Data

Decanter of Endless Water

{3} · Artifact · Commander Legends: Battle for Baldur's Gate (CLB)
3%
Live Inclusion
Times Brought
1846
Decks Running
916
Median Cast Turn
5.0
Drawn → Played
66%
Format

First-cast turn

n=358
1%
T1
8%
T2
21%
T3
12%
T4
13%
T5
35%
T6-9
9%
T10+
Median 5.0 P25 3 · P75 7 · max 19
On curve 31% (76 / 358 cast on T3) Cast same turn as drawn 39%

The "good card" funnel

1846 brought · 701 players
Brought to game
1846
Ever drawn
546
Reached battlefield
358
Still on board at game end
293

Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.6pp

Players who cast this card win 34% of the time (n=329) , vs 24% when it never left the library (n=1098).

When players drew this card but left it in hand, they won 35% (n=171).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.0pp; 95% confidence interval +4.6pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

590 instances
2.2%
Library
49.7%
Battlefield
16.3%
Graveyard
4.7%
Exile

Commanders that played this card

in tracked games
Card text
Decanter of Endless Water card

Decanter of Endless Water

{3}
Artifact
You have no maximum hand size. {T}: Add one mana of any color.
Commander Legends: Battle for Baldur's Gate (CLB) · Common · Illustrated by Titus Lunter

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.