collections_bookmark
Part of Commander Legends: Battle for Baldur's Gate
·
Artifact
·
Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Decanter of Endless Water
Times Brought
137
Decks Running
84
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
37 instances62.2%
Battlefield
10.8%
Graveyard
27.0%
Hand
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
6 decks
-
2
Queza, Augur of Agonies
3 decks
-
3
The Ur-Dragon
3 decks
-
4
Wilhelt, the Rotcleaver
3 decks
-
5
Atemsis, All-Seeing
2 decks
-
6
Elesh Norn, Grand Cenobite
2 decks
-
7
Nekusar, the Mindrazer
2 decks
-
8
Vnwxt, Verbose Host
2 decks
-
9
Zndrsplt, Eye of Wisdom
2 decks
-
10
Aesi, Tyrant of Gyre Strait
1 decks
The "good card" funnel
137 brought · 78 playersBrought to game
137
Ever drawn
36
Reached battlefield
23
Still on board at game end
23
Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.6pp
Players who cast this card win 28% of the time (n=23) , vs 22% when it never left the library (n=97).
Observed gap +6.4pp; 95% confidence interval -4.6pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
4%
T1
13%
T2
17%
T3
26%
T4
0%
T5
35%
T6-9
4%
T10+
Median
4
P25
3
· P75
7
· max
10
On curve
35%
(4 / 23 cast on T3)
Cast same turn as drawn
41%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.