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Part of Bloomburrow
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#9 black board wipe
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Sorcery
·
Duskmourn: House of Horror Commander (DSC)
Live Play Data
Decree of Pain
3%
Live Inclusion
Times Brought
1496
Decks Running
782
Median Cast Turn
8.0
Drawn → Played
42%
Format
First-cast turn
n=152
0%
T1
0%
T2
2%
T3
3%
T4
8%
T5
63%
T6-9
25%
T10+
Median
8.0
P25
7
· P75
10
· max
16
On curve
60%
(33 / 152 cast on T8)
Cast same turn as drawn
27%
The "good card" funnel
1503 brought · 713 playersBrought to game
1503
Ever drawn
365
Reached battlefield
152
Still on board at game end
12
≥ -2.5pp
Players who cast this card win 23% of the time (n=133) , vs 19% when it never left the library (n=931).
When players drew this card but left it in hand, they won 19% (n=186).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.4pp; 95% confidence interval -2.5pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
416 instances3.8%
Library
2.9%
Battlefield
46.9%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
126 decks
-
2
Sauron, Lord of the Rings
98 decks
-
3
Hazel of the Rootbloom
71 decks
-
4
Abaddon the Despoiler
62 decks
-
5
Sauron, the Dark Lord
61 decks
-
6
Chatterfang, Squirrel General
20 decks
-
7
Be'lakor, the Dark Master
18 decks
-
8
Queen Marchesa
14 decks
-
9
Lord of the Nazgûl
12 decks
-
10
Marvo, Deep Operative
11 decks
Card text
Decree of Pain
Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling 

(

, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Duskmourn: House of Horror Commander (DSC)
·
Rare
·
Illustrated by Mathias Kollros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.