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Part of Bloomburrow
·
Sorcery
·
Duskmourn: House of Horror Commander (DSC)
Live Play Data
Decree of Pain
3%
Live Inclusion
Times Brought
809
Decks Running
457
Median Cast Turn
8.0
Drawn → Played
44%
Format
First-cast turn
n=86
0%
T1
0%
T2
0%
T3
5%
T4
3%
T5
73%
T6-9
19%
T10+
Median
8.0
P25
6
· P75
9
· max
16
On curve
67%
(21 / 86 cast on T8)
Cast same turn as drawn
24%
The "good card" funnel
816 brought · 425 playersBrought to game
816
Ever drawn
197
Reached battlefield
86
Still on board at game end
7
≥ -2.0pp
Players who cast this card win 27% of the time (n=79) , vs 19% when it never left the library (n=512).
When players drew this card but left it in hand, they won 18% (n=102).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.6pp; 95% confidence interval -2.0pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
223 instances4.5%
Library
3.1%
Battlefield
43.9%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
79 decks
-
2
Sauron, Lord of the Rings
60 decks
-
3
Hazel of the Rootbloom
42 decks
-
4
Sauron, the Dark Lord
36 decks
-
5
Abaddon the Despoiler
30 decks
-
6
Chatterfang, Squirrel General
15 decks
-
7
Be'lakor, the Dark Master
13 decks
-
8
The Lord of Pain
9 decks
-
9
Queen Marchesa
7 decks
-
10
Rendmaw, Creaking Nest
7 decks
Card text
Decree of Pain
Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling 

(

, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Duskmourn: House of Horror Commander (DSC)
·
Rare
·
Illustrated by Mathias Kollros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.