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Part of Commander Masters
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Deep Analysis
2%
Decklist Inclusion
Times Brought
306
Decks Running
186
In Decks
1512
Decklist Inclusion
2%
Format
Final zone distribution
94 instances1.1%
Library
1.1%
Battlefield
55.3%
Graveyard
20.2%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
44 decks
-
2
Sauron, Lord of the Rings
25 decks
-
3
Mister Fantastic
18 decks
-
4
Sauron, the Dark Lord
8 decks
-
5
Invisible Woman
6 decks
-
6
Shiko and Narset, Unified
6 decks
-
7
Gisa and Geralf
4 decks
-
8
Saruman, the White Hand
4 decks
-
9
Vivi Ornitier
4 decks
-
10
Anhelo, the Painter
3 decks
The "good card" funnel
309 brought · 174 playersBrought to game
309
Ever drawn
84
Reached battlefield
46
Still on board at game end
1
≥ +1.9pp
Players who cast this card win 42% of the time (n=42) , vs 26% when it never left the library (n=192).
When players drew this card but left it in hand, they won 34% (n=35) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +15.7pp; 95% confidence interval +1.9pp to +29.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
0%
T1
0%
T2
4%
T3
20%
T4
15%
T5
46%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
8
· max
19
On curve
24%
(9 / 46 cast on T4)
Cast same turn as drawn
23%
46 of 100 times cast
46%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.