Card Preview
Defile
Times Brought
1299
Decks Running
646
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Defile
Instant
Target creature gets -1/-1 until end of turn for each Swamp you control.
Modern Horizons (MH1)
·
Common
·
Illustrated by Joe Slucher
Final zone distribution
278 instances2.2%
Library
1.8%
Battlefield
64.4%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Szarekh, the Silent King
91 decks
-
2
Sheoldred, the Apocalypse
54 decks
-
3
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
40 decks
-
4
Marrow-Gnawer
27 decks
-
5
Imotekh the Stormlord
26 decks
-
6
K'rrik, Son of Yawgmoth
24 decks
-
7
Tinybones, Bauble Burglar
19 decks
-
8
Ghoulcaller Gisa
13 decks
-
9
Rat King, Verminister
11 decks
-
10
Trazyn the Infinite
11 decks
The "good card" funnel
1299 brought · 581 playersBrought to game
1299
Ever drawn
237
Reached battlefield
159
Still on board at game end
5
≥ +2.9pp
Players who cast this card win 30% of the time (n=123) , vs 23% when it never left the library (n=738).
When players drew this card but left it in hand, they won 25% (n=53).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.5pp; 95% confidence interval +2.9pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=159
1%
T1
4%
T2
7%
T3
18%
T4
18%
T5
40%
T6-9
12%
T10+
Median
6
P25
4
· P75
8
· max
15
On curve
1%
(2 / 159 cast on T1)
Cast same turn as drawn
23%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.