Demonic Consultation card art
Live Play Data

Demonic Consultation

{B} · Instant · Masters Edition II (ME2)
2%
Live Inclusion
Times Brought
1076
Decks Running
487
Median Cast Turn
5.0
Drawn → Played
62%
Format

First-cast turn

n=210
4%
T1
7%
T2
13%
T3
15%
T4
12%
T5
42%
T6-9
7%
T10+
Median 5.0 P25 4 · P75 8 · max 19
On curve 4% (8 / 210 cast on T1) Cast same turn as drawn 42%

The "good card" funnel

1077 brought · 425 players
Brought to game
1077
Ever drawn
340
Reached battlefield
210
Still on board at game end
98
≥ +20.0pp

Players who cast this card win 48% of the time (n=182) , vs 20% when it never left the library (n=558).

When players drew this card but left it in hand, they won 28% (n=107).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +27.4pp; 95% confidence interval +20.0pp to +34.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

400 instances
4.3%
Library
24.5%
Battlefield
31.3%
Graveyard
14.8%
Exile

Commanders that played this card

in tracked games
Card text
Demonic Consultation card

Demonic Consultation

{B}
Instant
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Masters Edition II (ME2) · Uncommon · Illustrated by Rob Alexander

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.