Card Preview
Demonic Consultation
Times Brought
824
Decks Running
406
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Demonic Consultation
Instant
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Masters Edition II (ME2)
·
Uncommon
·
Illustrated by Rob Alexander
Final zone distribution
240 instances2.5%
Library
27.9%
Battlefield
30.0%
Graveyard
12.5%
Exile
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
31 decks
-
2
Rograkh, Son of Rohgahh
24 decks
-
3
Tymna the Weaver
21 decks
-
4
Y'shtola, Night's Blessed
21 decks
-
5
Kraum, Ludevic's Opus
17 decks
-
6
Kefka, Court Mage // Kefka, Ruler of Ruin
15 decks
-
7
K'rrik, Son of Yawgmoth
14 decks
-
8
Marneus Calgar
13 decks
-
9
Nekusar, the Mindrazer
12 decks
-
10
Doctor Doom, Unrivaled
11 decks
The "good card" funnel
825 brought · 354 playersBrought to game
825
Ever drawn
212
Reached battlefield
131
Still on board at game end
67
≥ +8.1pp
Players who cast this card win 34% of the time (n=104) , vs 21% when it never left the library (n=371).
When players drew this card but left it in hand, they won 22% (n=56).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.2pp; 95% confidence interval +8.1pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=131
4%
T1
8%
T2
14%
T3
15%
T4
14%
T5
36%
T6-9
11%
T10+
Median
5
P25
3
· P75
7
· max
14
On curve
4%
(5 / 131 cast on T1)
Cast same turn as drawn
41%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.