collections_bookmark Part of Duskmourn: House of Horror format_list_numbered #22 black tutor
Demonic Counsel card art
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Demonic Counsel

{1} {B} · Sorcery · Duskmourn: House of Horror (DSK)
Times Brought
562
Decks Running
268
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Demonic Counsel card

Demonic Counsel

{1} {B}
Sorcery
Search your library for a Demon card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Babs Webb

Final zone distribution

123 instances
3.3%
Library
3.3%
Battlefield
54.5%
Graveyard
11.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

562 brought · 267 players
Brought to game
562
Ever drawn
107
Reached battlefield
58
Still on board at game end
4
≥ -7.5pp

Players who cast this card win 26% of the time (n=44) , vs 25% when it never left the library (n=316).

When players drew this card but left it in hand, they won 30% (n=38).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.4pp; 95% confidence interval -7.5pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=58
5%
T1
14%
T2
10%
T3
9%
T4
16%
T5
43%
T6-9
3%
T10+
Median 5.0 P25 3 · P75 7 · max 14
On curve 19% (8 / 58 cast on T2) Cast same turn as drawn 49%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.