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Part of Duskmourn: House of Horror
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#22 black tutor
·
Sorcery
·
Duskmourn: House of Horror (DSK)
Card Preview
Demonic Counsel
Times Brought
562
Decks Running
268
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Demonic Counsel
Sorcery
Search your library for a Demon card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
Duskmourn: House of Horror (DSK)
·
Rare
·
Illustrated by Babs Webb
Final zone distribution
123 instances3.3%
Library
3.3%
Battlefield
54.5%
Graveyard
11.4%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
61 decks
-
2
Be'lakor, the Dark Master
32 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
25 decks
-
4
Rograkh, Son of Rohgahh
19 decks
-
5
Ardyn, the Usurper
9 decks
-
6
K'rrik, Son of Yawgmoth
9 decks
-
7
Valgavoth, Harrower of Souls
8 decks
-
8
Winter, Misanthropic Guide
8 decks
-
9
Raphael, Fiendish Savior
6 decks
-
10
Valgavoth, Terror Eater
6 decks
The "good card" funnel
562 brought · 267 playersBrought to game
562
Ever drawn
107
Reached battlefield
58
Still on board at game end
4
≥ -7.5pp
Players who cast this card win 26% of the time (n=44) , vs 25% when it never left the library (n=316).
When players drew this card but left it in hand, they won 30% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.4pp; 95% confidence interval -7.5pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=58
5%
T1
14%
T2
10%
T3
9%
T4
16%
T5
43%
T6-9
3%
T10+
Median
5.0
P25
3
· P75
7
· max
14
On curve
19%
(8 / 58 cast on T2)
Cast same turn as drawn
49%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.