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Part of The Lost Caverns of Ixalan
·
Enchantment
·
Avatar: The Last Airbender Eternal (TLE)
Card Preview
Descendants' Path
1%
Decklist Inclusion
Times Brought
227
Decks Running
128
In Decks
978
Decklist Inclusion
1%
Format
Final zone distribution
65 instances50.8%
Battlefield
20.0%
Graveyard
6.2%
Exile
23.1%
Hand
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
53 decks
-
2
Gishath, Sun's Avatar
12 decks
-
3
The First Sliver
10 decks
-
4
Avatar Aang // Aang, Master of Elements
5 decks
-
5
The Ur-Dragon
5 decks
-
6
Ashling, the Limitless
3 decks
-
7
Huatli, Poet of Unity // Roar of the Fifth People
3 decks
-
8
Katara, the Fearless
3 decks
-
9
Sliver Overlord
3 decks
-
10
Cosmic Spider-Man
2 decks
The "good card" funnel
227 brought · 123 playersBrought to game
227
Ever drawn
60
Reached battlefield
41
Still on board at game end
33
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.5pp
Players who cast this card win 28% of the time (n=39) , vs 28% when it never left the library (n=139).
When players drew this card but left it in hand, they won 37% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.2pp; 95% confidence interval -14.5pp to +14.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=41
0%
T1
5%
T2
7%
T3
22%
T4
12%
T5
37%
T6-9
17%
T10+
Median
6
P25
4
· P75
8
· max
14
On curve
12%
(3 / 41 cast on T3)
Cast same turn as drawn
24%
41 of 100 times cast
41%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.