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Descendants' Path card art
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Descendants' Path

{2} {G} · Enchantment · Avatar: The Last Airbender Eternal (TLE)
Times Brought
633
Decks Running
328
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Descendants' Path card

Descendants' Path

{2} {G}
Enchantment
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Avatar: The Last Airbender Eternal (TLE) · Rare · Illustrated by Pauline Voss

Final zone distribution

159 instances
6.3%
Library
52.2%
Battlefield
18.9%
Graveyard
3.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

634 brought · 309 players
Brought to game
634
Ever drawn
151
Reached battlefield
110
Still on board at game end
83

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.7pp

Players who cast this card win 25% of the time (n=83) , vs 26% when it never left the library (n=348).

When players drew this card but left it in hand, they won 30% (n=30).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.8pp; 95% confidence interval -6.7pp to +5.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=110
1%
T1
5%
T2
18%
T3
21%
T4
12%
T5
41%
T6-9
3%
T10+
Median 5.0 P25 4 · P75 7 · max 15
On curve 24% (20 / 110 cast on T3) Cast same turn as drawn 36%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.