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Part of Commander Legends: Battle for Baldur's Gate
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#21 red ramp card
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Enchantment
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Descent into Avernus
3%
Live Inclusion
Times Brought
2046
Decks Running
893
Median Cast Turn
4
Drawn → Played
66%
Format
First-cast turn
n=321
2%
T1
10%
T2
28%
T3
14%
T4
12%
T5
29%
T6-9
5%
T10+
Median
4
P25
3
· P75
6
· max
15
On curve
40%
(89 / 321 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
2046 brought · 755 playersBrought to game
2046
Ever drawn
484
Reached battlefield
321
Still on board at game end
231
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.6pp
Players who cast this card win 29% of the time (n=296) , vs 25% when it never left the library (n=1330).
When players drew this card but left it in hand, they won 32% (n=145).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -0.6pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
534 instances2.8%
Library
43.3%
Battlefield
23.8%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Jaws, Relentless Predator
57 decks
-
2
Kibo, Uktabi Prince
49 decks
-
3
Smaug the Magnificent
39 decks
-
4
Indoraptor, the Perfect Hybrid
37 decks
-
5
Smaug the Impenetrable
28 decks
-
6
Kratos, God of War
25 decks
-
7
The Lord of Pain
24 decks
-
8
Ragost, Deft Gastronaut
22 decks
-
9
Obeka, Splitter of Seconds
21 decks
-
10
Valgavoth, Harrower of Souls
20 decks
Card text
Descent into Avernus
Enchantment
At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Bruce Brenneise
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.