Descent into Avernus
68% of drawn Descent into Avernus copies are cast before the game ends, with a median first-cast turn of 4 across 750 tracked multiplayer Commander games on Playgroup Live.
Descent into Avernus sits in 3% of tracked Commander decks on Playgroup Live. It has been cast 133 times across 750 games, making it a genuine niche card rather than a staple, but one with a committed player base spread across 316 distinct players.
The card's design creates a group-slug dynamic: every player gains Treasures and takes damage each upkeep, with the stakes doubling by two counters per round. That escalating pressure shapes when players choose to cast it. Median first cast lands on turn 4, and players who draw it typically hold it for a turn before deploying it. 36% of drawn-and-cast copies were cast on the same turn they were drawn, meaning most players take a beat to assess the board before committing.
The commander distribution is notably spread. Treasure-generating commanders like Jaws, Relentless Predator, Kibo, Uktabi Prince, and Smaug the Magnificent top the list, which makes sense: those decks convert the Treasure flood into a decisive advantage while weathering the symmetrical damage more comfortably than their opponents.
- 3% of tracked Commander decks include Descent into Avernus
- T4 median first-cast turn, landing squarely on curve
- 68% of drawn copies reach the battlefield before the game ends
- 72% battlefield stickiness once the enchantment resolves
- 316 distinct players have brought this card to a tracked game
- 29% win rate in games where Descent into Avernus was cast
First-cast turn
n=133The "good card" funnel
768 brought · 316 playersOf 768 copies brought to tracked games, 195 were drawn, 133 of those were cast, and 72% of cast copies remained on the battlefield through the end of the game.
Players who cast this card win 29% of the time (n=123) , vs 24% when it never left the library (n=496).
When players drew this card but left it in hand, they won 29% (n=56) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.5pp; 95% confidence interval -2.8pp to +13.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
214 instancesMost tracked instances of Descent into Avernus finish on the battlefield or in the graveyard, with very few trapped in the library, reflecting how often it is drawn and played when it shows up.
Commanders that played this card
in tracked games-
1
Jaws, Relentless Predator
23 decks
-
2
Kibo, Uktabi Prince
18 decks
-
3
Smaug the Impenetrable
16 decks
-
4
Indoraptor, the Perfect Hybrid
14 decks
-
5
Ragost, Deft Gastronaut
13 decks
-
6
Smaug the Magnificent
11 decks
-
7
Obeka, Splitter of Seconds
10 decks
-
8
Abaddon the Despoiler
9 decks
-
9
Daredevil, Fearless Fighter
9 decks
-
10
Rakdos, Lord of Riots
8 decks
Treasure-generating red commanders dominate the top slots, a consistent signal that players use the Treasure flood to offset the symmetrical damage the enchantment deals to everyone.