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Part of Commander Masters
·
Instant
·
Commander Masters (CMM)
Live Play Data
Desecrate Reality
1%
Live Inclusion
Times Brought
360
Decks Running
179
Median Cast Turn
7.0
Drawn → Played
67%
Format
First-cast turn
n=60
2%
T1
2%
T2
2%
T3
2%
T4
8%
T5
63%
T6-9
22%
T10+
Median
7.0
P25
6
· P75
9
· max
13
On curve
52%
(11 / 60 cast on T7)
Cast same turn as drawn
33%
The "good card" funnel
360 brought · 167 playersBrought to game
360
Ever drawn
89
Reached battlefield
60
Still on board at game end
3
≥ -9.1pp
Players who cast this card win 30% of the time (n=54) , vs 26% when it never left the library (n=232).
When players drew this card but left it in hand, they won 23% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -9.1pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
95 instances5.3%
Library
3.2%
Battlefield
53.7%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 98 decks
- 2 Ultron, Artificial Malevolence 10 decks
- 3 Molecule Man 8 decks
- 4 Ultima, Origin of Oblivion 8 decks
- 5 Karn, Legacy Reforged 4 decks
- 6 Omnath, Locus of the Void 4 decks
- 7 Kozilek, the Great Distortion 3 decks
- 8 The Walls of Ba Sing Se 3 decks
-
9
Ulalek, Fused Atrocity
3 decks
-
10
Azlask, the Swelling Scourge
2 decks
Card text
Desecrate Reality
Instant
For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.)
Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.
Commander Masters (CMM)
·
Rare
·
Illustrated by Eli Minaya
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.