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Part of Outlaws of Thunder Junction
Live Play Data
Desert of the Fervent
Land — Desert
·
Outlaws of Thunder Junction Commander (OTC)
1%
Live Inclusion
Times Brought
336
Decks Running
182
Median Cast Turn
4
Drawn → Played
65%
Format
First-cast turn
n=55
24%
T1
15%
T2
9%
T3
18%
T4
7%
T5
24%
T6-9
4%
T10+
Median
4
P25
2
· P75
6
· max
12
Cast same turn as drawn
52%
The "good card" funnel
336 brought · 175 playersBrought to game
336
Ever drawn
85
Reached battlefield
55
Still on board at game end
39
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.4pp
Players who cast this card win 34% of the time (n=51) , vs 19% when it never left the library (n=212).
When players drew this card but left it in hand, they won 43% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.7pp; 95% confidence interval +1.4pp to +28.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
93 instances7.5%
Library
41.9%
Battlefield
32.3%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Yuma, Proud Protector
29 decks
-
2
Hazezon, Shaper of Sand
26 decks
-
3
Krenko, Mob Boss
19 decks
-
4
Gavi, Nest Warden
12 decks
-
5
Zaffai, Thunder Conductor
5 decks
-
6
Kirri, Talented Sprout
4 decks
-
7
Quintorius, History Chaser
4 decks
-
8
Asmoranomardicadaistinaculdacar
3 decks
-
9
Captain Howler, Sea Scourge
3 decks
-
10
Doctor Doom, King of Latveria
3 decks
Card text
Desert of the Fervent
Land — Desert
This land enters tapped.
: Add
.
Cycling 
(
, Discard this card: Draw a card.)
Outlaws of Thunder Junction Commander (OTC)
·
Common
·
Illustrated by Titus Lunter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.