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Part of Outlaws of Thunder Junction
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Desert of the True
Land — Desert
·
Outlaws of Thunder Junction Commander (OTC)
Times Brought
210
Decks Running
93
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Desert of the True
Land — Desert
This land enters tapped.
: Add
.
Cycling 
(
, Discard this card: Draw a card.)
Outlaws of Thunder Junction Commander (OTC)
·
Common
·
Illustrated by Jung Park
Final zone distribution
49 instances2.0%
Library
63.3%
Battlefield
18.4%
Graveyard
2.0%
Exile
Commanders that played this card
in tracked games-
1
Temmet, Naktamun's Will
30 decks
-
2
Hazezon, Shaper of Sand
11 decks
-
3
Yuma, Proud Protector
9 decks
-
4
Gavi, Nest Warden
5 decks
-
5
Giada, Font of Hope
3 decks
-
6
Anti-Venom, Horrifying Healer
2 decks
-
7
Arahbo, Roar of the World
2 decks
-
8
Eight-and-a-Half-Tails
2 decks
-
9
Quintorius, History Chaser
2 decks
-
10
Shadrix Silverquill
2 decks
The "good card" funnel
210 brought · 89 playersBrought to game
210
Ever drawn
47
Reached battlefield
34
Still on board at game end
31
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.6pp
Players who cast this card win 27% of the time (n=24) , vs 28% when it never left the library (n=113).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.8pp; 95% confidence interval -11.6pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=34
29%
T1
0%
T2
15%
T3
18%
T4
9%
T5
26%
T6-9
3%
T10+
Median
4.0
P25
1
· P75
6
· max
10
Cast same turn as drawn
69%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.