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Part of The Hobbit
·
Sorcery
·
The Hobbit (HOB)
Live Play Data
Desolation of Smaug
1%
Live Inclusion
Times Brought
325
Decks Running
146
Median Cast Turn
6
Drawn → Played
50%
Format
First-cast turn
n=33
0%
T1
0%
T2
3%
T3
12%
T4
12%
T5
58%
T6-9
15%
T10+
Median
6
P25
5
· P75
7
· max
13
On curve
15%
(4 / 33 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
325 brought · 141 playersBrought to game
325
Ever drawn
66
Reached battlefield
33
Still on board at game end
2
≥ -6.1pp
Players who cast this card win 30% of the time (n=32) , vs 21% when it never left the library (n=208).
When players drew this card but left it in hand, they won 31% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.8pp; 95% confidence interval -6.1pp to +25.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
77 instances2.6%
Library
2.6%
Battlefield
49.4%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Smaug the Impenetrable
27 decks
-
2
Smaug the Magnificent
23 decks
-
3
The Ur-Dragon
19 decks
-
4
Smaug, Wicked Worm
14 decks
-
5
Ureni of the Unwritten
7 decks
-
6
Lathliss, Dragon Queen
6 decks
-
7
Miirym, Sentinel Wyrm
6 decks
-
8
Tiamat
6 decks
-
9
Atarka, World Render
5 decks
-
10
Rivaz of the Claw
4 decks
Card text
Desolation of Smaug
Sorcery
Desolation of Smaug deals 3 damage to each non-Dragon creature.
Add four mana in any combination of colors. Spend this mana only to cast Dragon spells.
The Hobbit (HOB)
·
Rare
·
Illustrated by Irvin Rodriguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.