collections_bookmark Part of Edge of Eternities
Devastating Onslaught card art
Live Play Data

Devastating Onslaught

{X} {X} {R} · Sorcery · Edge of Eternities (EOE)
1%
Live Inclusion
Times Brought
296
Decks Running
133
Median Cast Turn
7
Drawn → Played
63%
Format

First-cast turn

n=39
3%
T1
3%
T2
3%
T3
18%
T4
13%
T5
44%
T6-9
18%
T10+
Median 7 P25 4 · P75 8 · max 16
Cast same turn as drawn 25%

The "good card" funnel

296 brought · 117 players
Brought to game
296
Ever drawn
62
Reached battlefield
39
Still on board at game end
7
≥ +8.4pp

Players who cast this card win 52% of the time (n=36) , vs 27% when it never left the library (n=193).

When players drew this card but left it in hand, they won 12% (n=23).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +24.9pp; 95% confidence interval +8.4pp to +41.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

67 instances
3.0%
Library
10.4%
Battlefield
58.2%
Graveyard
6.0%
Exile

Commanders that played this card

in tracked games
Card text
Devastating Onslaught card

Devastating Onslaught

{X} {X} {R}
Sorcery
Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step.
Edge of Eternities (EOE) · Mythic · Illustrated by Chris Seaman

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.