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Part of Tales of Middle-earth
·
Sorcery
·
Commander 2018 (C18)
Live Play Data
Devastation Tide
1%
Live Inclusion
Times Brought
317
Decks Running
157
Median Cast Turn
7
Drawn → Played
60%
Format
First-cast turn
n=49
0%
T1
0%
T2
2%
T3
8%
T4
22%
T5
49%
T6-9
18%
T10+
Median
7
P25
5
· P75
8
· max
12
On curve
33%
(11 / 49 cast on T5)
Cast same turn as drawn
33%
The "good card" funnel
317 brought · 151 playersBrought to game
317
Ever drawn
82
Reached battlefield
49
Still on board at game end
3
≥ -5.8pp
Players who cast this card win 23% of the time (n=46) , vs 16% when it never left the library (n=196).
When players drew this card but left it in hand, they won 23% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval -5.8pp to +19.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
92 instances4.3%
Library
3.3%
Battlefield
47.8%
Graveyard
12.0%
Exile
Commanders that played this card
in tracked games-
1
Galadriel, Elven-Queen
24 decks
-
2
Yuriko, the Tiger's Shadow
15 decks
-
3
Rainbow Dash
9 decks
-
4
Jon Irenicus, Shattered One
5 decks
-
5
Aminatou, Veil Piercer
4 decks
-
6
Baral, Chief of Compliance
3 decks
-
7
Galadriel, Light of Valinor
3 decks
-
8
Orvar, the All-Form
3 decks
-
9
Aminatou, the Fateshifter
2 decks
-
10
Arixmethes, Slumbering Isle
2 decks
Card text
Devastation Tide
Sorcery
Return all nonland permanents to their owners' hands.
Miracle 
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Commander 2018 (C18)
·
Rare
·
Illustrated by Raymond Swanland
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.