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Part of Tales of Middle-earth
·
Sorcery
·
Commander 2018 (C18)
Live Play Data
Devastation Tide
1%
Live Inclusion
Times Brought
225
Decks Running
116
Median Cast Turn
6.0
Drawn → Played
61%
Format
First-cast turn
n=38
0%
T1
0%
T2
3%
T3
11%
T4
26%
T5
53%
T6-9
8%
T10+
Median
6.0
P25
5
· P75
8
· max
11
On curve
39%
(10 / 38 cast on T5)
Cast same turn as drawn
32%
The "good card" funnel
225 brought · 110 playersBrought to game
225
Ever drawn
62
Reached battlefield
38
Still on board at game end
2
≥ -9.8pp
Players who cast this card win 25% of the time (n=34) , vs 19% when it never left the library (n=138).
When players drew this card but left it in hand, they won 22% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.0pp; 95% confidence interval -9.8pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
69 instances2.9%
Library
2.9%
Battlefield
50.7%
Graveyard
10.1%
Exile
Commanders that played this card
in tracked games-
1
Galadriel, Elven-Queen
18 decks
-
2
Yuriko, the Tiger's Shadow
11 decks
-
3
Rainbow Dash
7 decks
-
4
Aminatou, Veil Piercer
3 decks
-
5
Baral, Chief of Compliance
3 decks
-
6
Éowyn, Shieldmaiden
3 decks
-
7
Jon Irenicus, Shattered One
3 decks
-
8
Orvar, the All-Form
3 decks
-
9
Aminatou, the Fateshifter
2 decks
-
10
Arwen Undómiel
2 decks
Card text
Devastation Tide
Sorcery
Return all nonland permanents to their owners' hands.
Miracle 
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Commander 2018 (C18)
·
Rare
·
Illustrated by Raymond Swanland
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.