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Diabolic Intent card art
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Diabolic Intent

{1} {B} · Sorcery · The Brothers' War (BRO)
Times Brought
1377
Decks Running
667
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Diabolic Intent card

Diabolic Intent

{1} {B}
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.
The Brothers' War (BRO) · Rare · Illustrated by Dan Murayama Scott

Final zone distribution

292 instances
3.4%
Library
1.7%
Battlefield
53.1%
Graveyard
10.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1378 brought · 547 players
Brought to game
1378
Ever drawn
257
Reached battlefield
146
Still on board at game end
5
≥ -4.4pp

Players who cast this card win 25% of the time (n=113) , vs 24% when it never left the library (n=802).

When players drew this card but left it in hand, they won 22% (n=94).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.6pp; 95% confidence interval -4.4pp to +5.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=146
1%
T1
8%
T2
10%
T3
16%
T4
16%
T5
41%
T6-9
7%
T10+
Median 5.0 P25 4 · P75 7 · max 19
On curve 10% (12 / 146 cast on T2) Cast same turn as drawn 37%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.