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#6 black tutor
·
Sorcery
·
Commander Anthology (CMA)
Live Play Data
Diabolic Tutor
4%
Live Inclusion
Times Brought
2979
Decks Running
1279
Median Cast Turn
7
Drawn → Played
60%
Format
First-cast turn
n=389
1%
T1
1%
T2
5%
T3
14%
T4
13%
T5
48%
T6-9
19%
T10+
Median
7
P25
5
· P75
9
· max
17
On curve
21%
(53 / 389 cast on T4)
Cast same turn as drawn
34%
The "good card" funnel
2981 brought · 1024 playersBrought to game
2981
Ever drawn
652
Reached battlefield
389
Still on board at game end
14
≥ +3.6pp
Players who cast this card win 29% of the time (n=357) , vs 21% when it never left the library (n=1913).
When players drew this card but left it in hand, they won 22% (n=231).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.2pp; 95% confidence interval +3.6pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
745 instances2.4%
Library
1.9%
Battlefield
58.4%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
55 decks
-
2
K'rrik, Son of Yawgmoth
40 decks
-
3
Y'shtola, Night's Blessed
39 decks
-
4
Jodah, the Unifier
26 decks
-
5
Child of Alara
23 decks
-
6
Marrow-Gnawer
19 decks
-
7
Nekusar, the Mindrazer
19 decks
-
8
The Wandering Minstrel
17 decks
-
9
Edgar Markov
15 decks
-
10
Sauron, the Dark Lord
14 decks
Card text
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Commander Anthology (CMA)
·
Uncommon
·
Illustrated by Greg Staples
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.