Card Preview
Diabolic Tutor
Times Brought
532
Decks Running
314
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Commander Anthology (CMA)
·
Uncommon
·
Illustrated by Greg Staples
Final zone distribution
120 instances1.7%
Library
0.8%
Battlefield
65.0%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
17 decks
-
2
K'rrik, Son of Yawgmoth
14 decks
-
3
Edgar Markov
11 decks
-
4
Atraxa, Praetors' Voice
9 decks
-
5
Y'shtola, Night's Blessed
8 decks
-
6
Child of Alara
7 decks
-
7
Chatterfang, Squirrel General
5 decks
-
8
Sauron, the Dark Lord
5 decks
-
9
Gwenom, Remorseless
4 decks
-
10
Jodah, the Unifier
4 decks
The "good card" funnel
532 brought · 278 playersBrought to game
532
Ever drawn
106
Reached battlefield
66
Still on board at game end
1
≥ -3.2pp
Players who cast this card win 27% of the time (n=57) , vs 23% when it never left the library (n=328).
When players drew this card but left it in hand, they won 25% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.7pp; 95% confidence interval -3.2pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=66
2%
T1
3%
T2
12%
T3
14%
T4
17%
T5
41%
T6-9
12%
T10+
Median
6.0
P25
4
· P75
8
· max
13
On curve
30%
(9 / 66 cast on T4)
Cast same turn as drawn
25%
66 of 100 times cast
66%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.