Card Preview
Diabolic Tutor
Times Brought
1433
Decks Running
741
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Diabolic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Commander Anthology (CMA)
·
Uncommon
·
Illustrated by Greg Staples
Final zone distribution
292 instances1.7%
Library
1.4%
Battlefield
60.6%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
41 decks
-
2
K'rrik, Son of Yawgmoth
34 decks
-
3
Edgar Markov
20 decks
-
4
Y'shtola, Night's Blessed
16 decks
-
5
Child of Alara
14 decks
-
6
Marrow-Gnawer
13 decks
-
7
Jodah, the Unifier
11 decks
-
8
Oloro, Ageless Ascetic
11 decks
-
9
Sheoldred, the Apocalypse
10 decks
-
10
Atraxa, Praetors' Voice
9 decks
The "good card" funnel
1433 brought · 619 playersBrought to game
1433
Ever drawn
265
Reached battlefield
163
Still on board at game end
4
≥ -1.9pp
Players who cast this card win 26% of the time (n=129) , vs 23% when it never left the library (n=808).
When players drew this card but left it in hand, they won 22% (n=70).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.7pp; 95% confidence interval -1.9pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=163
1%
T1
3%
T2
10%
T3
13%
T4
17%
T5
47%
T6-9
9%
T10+
Median
6
P25
4
· P75
7
· max
18
On curve
28%
(22 / 163 cast on T4)
Cast same turn as drawn
29%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.