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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Card Preview
Diffusion Sliver
0%
Decklist Inclusion
Times Brought
170
Decks Running
90
In Decks
616
Decklist Inclusion
0%
Format
Card text
Diffusion Sliver
Creature — Sliver
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays
.
1 / 1
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Campbell White
Final zone distribution
49 instances6.1%
Library
32.7%
Battlefield
34.7%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
45 decks
-
2
Sliver Overlord
16 decks
-
3
Sliver Gravemother
11 decks
-
4
Sliver Hivelord
7 decks
-
5
Morophon, the Boundless
4 decks
-
6
Slivdrazi Monstrosity
2 decks
-
7
Omo, Queen of Vesuva
1 decks
-
8
Rukarumel, Biologist
1 decks
-
9
Satya, Aetherflux Genius
1 decks
-
10
Sliver Legion
1 decks
The "good card" funnel
170 brought · 84 playersBrought to game
170
Ever drawn
44
Reached battlefield
34
Still on board at game end
16
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.4pp
Players who cast this card win 36% of the time (n=30) , vs 23% when it never left the library (n=108).
Observed gap +12.8pp; 95% confidence interval -3.4pp to +29.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=34
0%
T1
15%
T2
9%
T3
15%
T4
18%
T5
38%
T6-9
6%
T10+
Median
5.0
P25
4
· P75
8
· max
13
On curve
15%
(5 / 34 cast on T2)
Cast same turn as drawn
48%
34 of 100 times cast
34%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.