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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Card Preview
Diffusion Sliver
Times Brought
174
Decks Running
100
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Diffusion Sliver
Creature — Sliver
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays
.
1 / 1
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Campbell White
Final zone distribution
39 instances10.3%
Library
61.5%
Battlefield
15.4%
Graveyard
2.6%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
52 decks
-
2
Sliver Overlord
14 decks
-
3
Sliver Hivelord
13 decks
-
4
Morophon, the Boundless
7 decks
-
5
Sliver Gravemother
6 decks
-
6
Sliver Queen
3 decks
-
7
Rukarumel, Biologist
2 decks
-
8
Omo, Queen of Vesuva
1 decks
-
9
Slivdrazi Monstrosity
1 decks
-
10
Sliver Legion
1 decks
The "good card" funnel
174 brought · 96 playersBrought to game
174
Ever drawn
37
Reached battlefield
33
Still on board at game end
24
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.6pp
Players who cast this card win 28% of the time (n=30) , vs 24% when it never left the library (n=104).
Observed gap +4.3pp; 95% confidence interval -5.6pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33
6%
T1
18%
T2
15%
T3
3%
T4
12%
T5
39%
T6-9
6%
T10+
Median
5
P25
3
· P75
7
· max
13
On curve
24%
(6 / 33 cast on T2)
Cast same turn as drawn
47%
33 of 100 times cast
33%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.