collections_bookmark
Part of Outlaws of Thunder Junction
·
Creature — Avatar
·
Outlaws of Thunder Junction Commander (OTC)
Card Preview
Diluvian Primordial
1%
Decklist Inclusion
Times Brought
182
Decks Running
72
In Decks
530
Decklist Inclusion
1%
Format
Final zone distribution
51 instances3.9%
Library
21.6%
Battlefield
27.5%
Graveyard
47.1%
Hand
Commanders that played this card
in tracked games-
1
Gonti, Canny Acquisitor
9 decks
-
2
Isperia, Supreme Judge
8 decks
-
3
Captain N'ghathrod
4 decks
-
4
Braids, Conjurer Adept
3 decks
-
5
Kangee, Sky Warden
3 decks
-
6
Satoru Umezawa
3 decks
-
7
Tasha, the Witch Queen
3 decks
-
8
Isperia the Inscrutable
2 decks
-
9
Kenrith, the Returned King
2 decks
-
10
Lazav, Dimir Mastermind
2 decks
The "good card" funnel
183 brought · 68 playersBrought to game
183
Ever drawn
50
Reached battlefield
21
Still on board at game end
11
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.1pp
Players who cast this card win 26% of the time (n=19) , vs 17% when it never left the library (n=109).
When players drew this card but left it in hand, they won 33% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.1pp; 95% confidence interval -10.1pp to +28.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
0%
T2
0%
T3
5%
T4
0%
T5
57%
T6-9
38%
T10+
Median
9
P25
7
· P75
10
· max
21
On curve
38%
(5 / 21 cast on T7)
Cast same turn as drawn
52%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.