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Part of Outlaws of Thunder Junction
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Creature — Avatar
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Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Diluvian Primordial
1%
Live Inclusion
Times Brought
602
Decks Running
260
Median Cast Turn
8.0
Drawn → Played
47%
Format
First-cast turn
n=74
0%
T1
0%
T2
0%
T3
3%
T4
11%
T5
55%
T6-9
31%
T10+
Median
8.0
P25
6
· P75
10
· max
21
On curve
43%
(12 / 74 cast on T7)
Cast same turn as drawn
39%
The "good card" funnel
603 brought · 239 playersBrought to game
603
Ever drawn
156
Reached battlefield
74
Still on board at game end
34
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.7pp
Players who cast this card win 33% of the time (n=66) , vs 17% when it never left the library (n=374).
When players drew this card but left it in hand, they won 25% (n=79).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.1pp; 95% confidence interval +4.7pp to +27.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
168 instances4.2%
Library
20.2%
Battlefield
33.9%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Isperia, Supreme Judge
29 decks
-
2
Gonti, Canny Acquisitor
24 decks
-
3
Esika, God of the Tree // The Prismatic Bridge
12 decks
-
4
Satoru Umezawa
9 decks
-
5
The Mindskinner
9 decks
-
6
Y'shtola Rhul
8 decks
-
7
Kangee, Sky Warden
7 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
7 decks
-
9
Marvo, Deep Operative
7 decks
-
10
Volo, Guide to Monsters
7 decks
Card text
Diluvian Primordial
Creature — Avatar
Flying
When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
5 / 5
Outlaws of Thunder Junction Commander (OTC)
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Rare
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Illustrated by Stephan Martiniere
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.