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Dina, Essence Brewer card art
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Dina, Essence Brewer

{1} {B} {G} · Legendary Creature — Dryad Druid · Secrets of Strixhaven Commander (SOC)
1%
Decklist Inclusion
Times Brought
271
Decks Running
147
In Decks
823
Decklist Inclusion
1%
Format
Card text
Dina, Essence Brewer card

Dina, Essence Brewer

{1} {B} {G}
Legendary Creature — Dryad Druid
Whenever you sacrifice a creature, draw a card. This ability triggers only once each turn. {2}, {T}, Sacrifice another creature: You gain X life and put X +1/+1 counters on target creature you control, where X is the sacrificed creature's power.
2 / 3
Secrets of Strixhaven Commander (SOC) · Mythic · Illustrated by Pauline Voss

Final zone distribution

198 instances
0.5%
Library
51.5%
Battlefield
9.6%
Graveyard
2.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

271 brought · 132 players
Brought to game
271
Ever drawn
58
Reached battlefield
47
Still on board at game end
102

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.2pp

Players who cast this card win 30% of the time (n=40) , vs 28% when it never left the library (n=116).

When players drew this card but left it in hand, they won 22% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +1.8pp; 95% confidence interval -14.2pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=47
0%
T1
0%
T2
2%
T3
9%
T4
13%
T5
62%
T6-9
15%
T10+
Median 7 P25 6 · P75 9 · max 13
On curve 2% (1 / 47 cast on T3) Cast same turn as drawn 19%
47 of 100 times cast 47%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.