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Part of The Lost Caverns of Ixalan
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Creature — Dinosaur Egg
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Dinosaur Egg
1%
Live Inclusion
Times Brought
294
Decks Running
146
Median Cast Turn
5.0
Drawn → Played
84%
Format
First-cast turn
n=80
4%
T1
21%
T2
5%
T3
18%
T4
14%
T5
31%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
25%
(17 / 80 cast on T2)
Cast same turn as drawn
44%
The "good card" funnel
294 brought · 133 playersBrought to game
294
Ever drawn
95
Reached battlefield
80
Still on board at game end
31
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.7pp
Players who cast this card win 28% of the time (n=74) , vs 18% when it never left the library (n=173).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.9pp; 95% confidence interval -0.7pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
97 instances2.1%
Library
32.0%
Battlefield
43.3%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
89 decks
-
2
Atla Palani, Nest Tender
24 decks
-
3
Gishath, Sun's Avatar
8 decks
-
4
Jegantha, the Wellspring
5 decks
-
5
Ellie and Alan, Paleontologists
4 decks
-
6
Felothar the Steadfast
3 decks
-
7
Ashaya's Enduring Bond
2 decks
-
8
Blue, Loyal Raptor
1 decks
-
9
Ghalta, Primal Hunger
1 decks
-
10
Huatli, Poet of Unity // Roar of the Fifth People
1 decks
Card text
Dinosaur Egg
Creature — Dinosaur Egg
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When this creature dies, you may discover X, where X is its toughness.
0 / 3
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Alessandra Pisano
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.