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Part of The Lost Caverns of Ixalan
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Creature — Dinosaur Egg
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The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Dinosaur Egg
0%
Decklist Inclusion
Times Brought
154
Decks Running
85
In Decks
554
Decklist Inclusion
0%
Format
Card text
Dinosaur Egg
Creature — Dinosaur Egg
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When this creature dies, you may discover X, where X is its toughness.
0 / 3
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Alessandra Pisano
Final zone distribution
49 instances2.0%
Library
32.7%
Battlefield
44.9%
Graveyard
14.3%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
51 decks
-
2
Atla Palani, Nest Tender
15 decks
-
3
Gishath, Sun's Avatar
7 decks
-
4
Ellie and Alan, Paleontologists
2 decks
-
5
Felothar the Steadfast
2 decks
-
6
Ashaya's Enduring Bond
1 decks
-
7
Blue, Loyal Raptor
1 decks
-
8
Huatli, Poet of Unity // Roar of the Fifth People
1 decks
-
9
Imoti, Celebrant of Bounty
1 decks
-
10
Lara Croft, Tomb Raider
1 decks
The "good card" funnel
154 brought · 78 playersBrought to game
154
Ever drawn
48
Reached battlefield
42
Still on board at game end
16
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.5pp
Players who cast this card win 33% of the time (n=39) , vs 20% when it never left the library (n=94).
Observed gap +12.8pp; 95% confidence interval -2.5pp to +28.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=42
5%
T1
19%
T2
5%
T3
17%
T4
19%
T5
26%
T6-9
10%
T10+
Median
5.0
P25
3
· P75
8
· max
13
On curve
24%
(8 / 42 cast on T2)
Cast same turn as drawn
52%
42 of 100 times cast
42%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.