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Part of Commander Legends: Battle for Baldur's Gate
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Enchantment
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Dissipation Field
0%
Decklist Inclusion
Times Brought
127
Decks Running
77
In Decks
525
Decklist Inclusion
0%
Format
Card text
Dissipation Field
Enchantment
Whenever a permanent deals damage to you, return it to its owner's hand.
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Matt Cavotta
Final zone distribution
35 instances34.3%
Battlefield
25.7%
Graveyard
11.4%
Exile
28.6%
Hand
Commanders that played this card
in tracked games-
1
Jon Irenicus, Shattered One
13 decks
-
2
Firkraag, Cunning Instigator
7 decks
-
3
Ms. Bumbleflower
4 decks
-
4
Braids, Conjurer Adept
3 decks
-
5
Gwafa Hazid, Profiteer
3 decks
-
6
Pramikon, Sky Rampart
3 decks
-
7
The Mindskinner
3 decks
-
8
Y'shtola, Night's Blessed
3 decks
-
9
Kami of the Crescent Moon
2 decks
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10
Maeve, Insidious Singer
2 decks
The "good card" funnel
127 brought · 77 playersBrought to game
127
Ever drawn
33
Reached battlefield
18
Still on board at game end
12
≥ +2.6pp
Players who cast this card win 43% of the time (n=17) , vs 12% when it never left the library (n=84).
When players drew this card but left it in hand, they won 37% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +30.5pp; 95% confidence interval +2.6pp to +58.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
18 of 100 times cast
18%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.