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Part of Commander Masters
·
Sorcery
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Distant Melody
4%
Live Inclusion
Times Brought
1540
Decks Running
738
Median Cast Turn
7
Drawn → Played
47%
Format
First-cast turn
n=167
1%
T1
1%
T2
3%
T3
3%
T4
13%
T5
59%
T6-9
20%
T10+
Median
7
P25
6
· P75
9
· max
23
On curve
7%
(5 / 167 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
1542 brought · 649 playersBrought to game
1542
Ever drawn
357
Reached battlefield
167
Still on board at game end
6
≥ +4.5pp
Players who cast this card win 35% of the time (n=152) , vs 23% when it never left the library (n=963).
When players drew this card but left it in hand, they won 28% (n=163).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.9pp; 95% confidence interval +4.5pp to +19.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
422 instances2.6%
Library
1.4%
Battlefield
55.9%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
94 decks
-
2
Sidar Jabari of Zhalfir
37 decks
-
3
The First Sliver
34 decks
-
4
Wilhelt, the Rotcleaver
32 decks
-
5
Ovika, Enigma Goliath
29 decks
-
6
Alela, Cunning Conqueror
28 decks
-
7
Gisa and Geralf
25 decks
-
8
Admiral Brass, Unsinkable
23 decks
-
9
Urtet, Remnant of Memnarch
23 decks
-
10
Vren, the Relentless
18 decks
Card text
Distant Melody
Sorcery
Choose a creature type. Draw a card for each permanent you control of that type.
Lorwyn Eclipsed Commander (ECC)
·
Common
·
Illustrated by Warren Mahy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.