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Part of Edge of Eternities
·
Instant
·
Edge of Eternities (EOE)
Live Play Data
Divert Disaster
0%
Live Inclusion
Times Brought
205
Decks Running
82
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=35
0%
T1
6%
T2
9%
T3
3%
T4
17%
T5
51%
T6-9
14%
T10+
Median
7
P25
5
· P75
9
· max
12
On curve
6%
(2 / 35 cast on T2)
Cast same turn as drawn
9%
The "good card" funnel
205 brought · 75 playersBrought to game
205
Ever drawn
63
Reached battlefield
35
Still on board at game end
0
≥ -14.9pp
Players who cast this card win 22% of the time (n=34) , vs 23% when it never left the library (n=121).
When players drew this card but left it in hand, they won 18% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.5pp; 95% confidence interval -14.9pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
68 instances2.9%
Library
63.2%
Graveyard
1.5%
Exile
32.4%
Hand
Commanders that played this card
in tracked games-
1
Infinite Guideline Station
6 decks
-
2
Namor the Sub-Mariner
3 decks
-
3
Ashnod the Uncaring
2 decks
-
4
Dr. Eggman
2 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
2 decks
-
6
Glarb, Calamity's Augur
2 decks
-
7
Haldan, Avid Arcanist
2 decks
-
8
Ignis Scientia
2 decks
-
9
Kykar, Zephyr Awakener
2 decks
-
10
Mm'menon, the Right Hand
2 decks
Card text
Divert Disaster
Instant
Counter target spell unless its controller pays
. If they do, you create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Edge of Eternities (EOE)
·
Common
·
Illustrated by David Álvarez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.