collections_bookmark Part of Edge of Eternities
Divert Disaster card art
Live Play Data

Divert Disaster

{1} {U} · Instant · Edge of Eternities (EOE)
0%
Live Inclusion
Times Brought
179
Decks Running
66
Median Cast Turn
7.5
Drawn → Played
60%
Format

First-cast turn

n=32
0%
T1
6%
T2
6%
T3
3%
T4
16%
T5
53%
T6-9
16%
T10+
Median 7.5 P25 5 · P75 9 · max 12
On curve 6% (2 / 32 cast on T2) Cast same turn as drawn 10%

The "good card" funnel

179 brought · 60 players
Brought to game
179
Ever drawn
53
Reached battlefield
32
Still on board at game end
0
≥ -17.3pp

Players who cast this card win 22% of the time (n=31) , vs 24% when it never left the library (n=110).

When players drew this card but left it in hand, they won 15% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.1pp; 95% confidence interval -17.3pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

58 instances
1.7%
Library
65.5%
Graveyard
1.7%
Exile
31.0%
Hand

Commanders that played this card

in tracked games
Card text
Divert Disaster card

Divert Disaster

{1} {U}
Instant
Counter target spell unless its controller pays {2}. If they do, you create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Edge of Eternities (EOE) · Common · Illustrated by David Álvarez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.