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Part of Murders at Karlov Manor
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Creature — Nightmare Demon
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Doom Whisperer
2%
Live Inclusion
Times Brought
765
Decks Running
346
Median Cast Turn
7.0
Drawn → Played
65%
Format
First-cast turn
n=118
2%
T1
0%
T2
3%
T3
7%
T4
18%
T5
58%
T6-9
14%
T10+
Median
7.0
P25
5
· P75
8
· max
14
On curve
29%
(21 / 118 cast on T5)
Cast same turn as drawn
42%
The "good card" funnel
765 brought · 311 playersBrought to game
765
Ever drawn
181
Reached battlefield
118
Still on board at game end
69
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.0pp
Players who cast this card win 43% of the time (n=104) , vs 24% when it never left the library (n=463).
When players drew this card but left it in hand, they won 14% (n=57).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.6pp; 95% confidence interval +9.0pp to +28.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
230 instances1.7%
Library
30.0%
Battlefield
34.3%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Betor, Ancestor's Voice
54 decks
-
2
Mirko, Obsessive Theorist
28 decks
-
3
Kaalia of the Vast
23 decks
-
4
Yennett, Cryptic Sovereign
23 decks
-
5
Be'lakor, the Dark Master
21 decks
-
6
Ardyn, the Usurper
15 decks
-
7
Glarb, Calamity's Augur
15 decks
-
8
Baron Helmut Zemo
13 decks
-
9
Gwenom, Remorseless
11 decks
-
10
Marvo, Deep Operative
11 decks
Card text
Doom Whisperer
Creature — Nightmare Demon
Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
6 / 6
Murders at Karlov Manor Commander (MKC)
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Mythic
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Illustrated by Vincent Proce
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.