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Part of Commander Masters
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#16 black board wipe
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Enchantment Creature — Giant
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Doomwake Giant
2%
Live Inclusion
Times Brought
968
Decks Running
458
Median Cast Turn
7.0
Drawn → Played
59%
Format
First-cast turn
n=156
0%
T1
0%
T2
2%
T3
4%
T4
13%
T5
60%
T6-9
22%
T10+
Median
7.0
P25
6
· P75
9
· max
17
On curve
19%
(20 / 156 cast on T5)
Cast same turn as drawn
30%
The "good card" funnel
968 brought · 417 playersBrought to game
968
Ever drawn
263
Reached battlefield
156
Still on board at game end
85
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.9pp
Players who cast this card win 30% of the time (n=142) , vs 21% when it never left the library (n=589).
When players drew this card but left it in hand, they won 19% (n=95).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval +0.9pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
290 instances3.1%
Library
29.3%
Battlefield
27.2%
Graveyard
9.0%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
134 decks
-
2
Aminatou, Veil Piercer
62 decks
-
3
Lynde, Cheerful Tormentor
41 decks
-
4
Anikthea, Hand of Erebos
35 decks
-
5
Go-Shintai of Life's Origin
27 decks
-
6
Eriette of the Charmed Apple
19 decks
-
7
Zur, Eternal Schemer
15 decks
-
8
Marina Vendrell
11 decks
-
9
Scriv, the Obligator
10 decks
-
10
Tom Bombadil
10 decks
Card text
Doomwake Giant
Enchantment Creature — Giant
Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.
4 / 6
Secrets of Strixhaven Commander (SOC)
·
Rare
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Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.