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Doomwake Giant card art
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Doomwake Giant

{4} {B} · Enchantment Creature — Giant · Secrets of Strixhaven Commander (SOC)
Times Brought
414
Decks Running
243
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Doomwake Giant card

Doomwake Giant

{4} {B}
Enchantment Creature — Giant
Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.
4 / 6
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Kev Walker

Final zone distribution

113 instances
0.9%
Library
37.2%
Battlefield
21.2%
Graveyard
8.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

414 brought · 228 players
Brought to game
414
Ever drawn
101
Reached battlefield
65
Still on board at game end
42

Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.5pp

Players who cast this card win 30% of the time (n=55) , vs 22% when it never left the library (n=238).

When players drew this card but left it in hand, they won 16% (n=25).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.7pp; 95% confidence interval +0.5pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=65
0%
T1
5%
T2
5%
T3
8%
T4
22%
T5
48%
T6-9
14%
T10+
Median 6 P25 5 · P75 8 · max 15
On curve 38% (14 / 65 cast on T5) Cast same turn as drawn 18%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.