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Part of Commander Masters
·
Enchantment Creature — Giant
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Doomwake Giant
Times Brought
180
Decks Running
111
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Doomwake Giant
Enchantment Creature — Giant
Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.
4 / 6
Secrets of Strixhaven Commander (SOC)
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Rare
·
Illustrated by Kev Walker
Final zone distribution
41 instances43.9%
Battlefield
19.5%
Graveyard
2.4%
Exile
34.1%
Hand
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
32 decks
-
2
Aminatou, Veil Piercer
14 decks
-
3
Anikthea, Hand of Erebos
10 decks
-
4
Go-Shintai of Life's Origin
7 decks
-
5
Marina Vendrell
5 decks
-
6
Zur, Eternal Schemer
5 decks
-
7
Tom Bombadil
4 decks
-
8
Eriette, the Beguiler
3 decks
-
9
Lynde, Cheerful Tormentor
3 decks
-
10
Tatsunari, Toad Rider
3 decks
The "good card" funnel
180 brought · 101 playersBrought to game
180
Ever drawn
39
Reached battlefield
24
Still on board at game end
18
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.7pp
Players who cast this card win 28% of the time (n=22) , vs 23% when it never left the library (n=114).
Observed gap +5.6pp; 95% confidence interval -5.7pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
8%
T4
33%
T5
50%
T6-9
8%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
42%
(8 / 24 cast on T5)
Cast same turn as drawn
23%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.