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Part of Marvel Super Heroes
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#28 white ramp card
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Creature — Human Warrior
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Dora Milaje Elite
1%
Live Inclusion
Times Brought
534
Decks Running
202
Median Cast Turn
6.0
Drawn → Played
70%
Format
First-cast turn
n=90
1%
T1
10%
T2
10%
T3
13%
T4
14%
T5
42%
T6-9
9%
T10+
Median
6.0
P25
4
· P75
7
· max
15
On curve
11%
(9 / 90 cast on T2)
Cast same turn as drawn
26%
The "good card" funnel
534 brought · 181 playersBrought to game
534
Ever drawn
129
Reached battlefield
90
Still on board at game end
29
Once cast, 32% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.9pp
Players who cast this card win 28% of the time (n=77) , vs 23% when it never left the library (n=318).
When players drew this card but left it in hand, they won 19% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval -4.9pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
134 instances1.5%
Library
21.6%
Battlefield
46.3%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
181 decks
-
2
King T'Challa // Black Panther, Hope Enduring
3 decks
-
3
Okoye, Mighty and Adored
2 decks
-
4
Atraxa, Praetors' Voice
1 decks
-
5
Bast, Panther Goddess
1 decks
-
6
Captain America, Team Leader
1 decks
-
7
Cloud, Ex-SOLDIER
1 decks
-
8
Frodo, Sauron's Bane
1 decks
-
9
Gandalf the White
1 decks
-
10
Jet, Rebel Leader
1 decks
Card text
Dora Milaje Elite
Creature — Human Warrior
First strike
When this creature enters, if an opponent controls more lands than you, create a tapped Vibranium token. (It's an artifact with indestructible and "
: Add
. This mana can't be spent to cast a nonartifact spell.")
Sacrifice this creature: Legendary permanents you control gain indestructible until end of turn.
2 / 2
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Mateus Manhanini
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.