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Part of Lorwyn Eclipsed
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Legendary Creature — Treefolk Druid
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Lorwyn Eclipsed (ECL)
Live Play Data
Doran, Besieged by Time
2%
Live Inclusion
Times Brought
171
Decks Running
85
Median Cast Turn
4
Drawn → Played
80%
Format
First-cast turn
n=135
1%
T1
4%
T2
33%
T3
26%
T4
12%
T5
19%
T6-9
5%
T10+
Median
4
P25
3
· P75
5
· max
16
On curve
64%
(35 / 135 cast on T4)
Cast same turn as drawn
59%
The "good card" funnel
171 brought · 85 playersBrought to game
171
Ever drawn
45
Reached battlefield
36
Still on board at game end
22
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.5pp
Players who cast this card win 28% of the time (n=36) , vs 27% when it never left the library (n=104).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.5pp; 95% confidence interval -13.5pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances6.1%
Library
44.9%
Battlefield
22.4%
Graveyard
12.2%
Exile
Commanders that played this card
in tracked games-
1
Felothar the Steadfast
53 decks
-
2
Betor, Kin to All
23 decks
-
3
Doran, the Siege Tower
5 decks
-
4
Ikra Shidiqi, the Usurper
2 decks
-
5
Doran, Besieged by Time
1 decks
-
6
Nethroi, Apex of Death
1 decks
-
7
Saskia the Unyielding
1 decks
-
8
Sidar Kondo of Jamuraa
1 decks
-
9
Super-Skrull
1 decks
Card text
Doran, Besieged by Time
Legendary Creature — Treefolk Druid
Each creature spell you cast with toughness greater than its power costs
less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.
0 / 5
Lorwyn Eclipsed (ECL)
·
Rare
·
Illustrated by Carl Critchlow
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.