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Part of Marvel Super Heroes
·
Legendary Artifact Creature — Dragon Robot
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Dragon Man, Reformed Robot
1%
Live Inclusion
Times Brought
167
Decks Running
93
Median Cast Turn
7.0
Drawn → Played
51%
Format
First-cast turn
n=24
0%
T1
0%
T2
8%
T3
13%
T4
17%
T5
46%
T6-9
17%
T10+
Median
7.0
P25
5
· P75
9
· max
11
On curve
21%
(3 / 24 cast on T4)
The "good card" funnel
167 brought · 91 playersBrought to game
167
Ever drawn
43
Reached battlefield
22
Still on board at game end
10
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -23.0pp
Players who cast this card win 20% of the time (n=20) , vs 25% when it never left the library (n=97).
When players drew this card but left it in hand, they won 35% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.4pp; 95% confidence interval -23.0pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
44 instances2.3%
Library
22.7%
Battlefield
31.8%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Mister Fantastic
48 decks
-
2
Invisible Woman
27 decks
-
3
Human Torch
7 decks
-
4
The Thing
2 decks
-
5
Whtz, the Bibliophile
2 decks
-
6
Amareth, the Lustrous
1 decks
-
7
Avatar Aang // Aang, Master of Elements
1 decks
-
8
Captain America, First Avenger
1 decks
-
9
Optimus Prime, Hero // Optimus Prime, Autobot Leader
1 decks
-
10
Power Pack
1 decks
Card text
Dragon Man, Reformed Robot
Legendary Artifact Creature — Dragon Robot
Flying
Dragon Man's power is equal to the greatest mana value among noncreature permanents you control and noncreature cards in your graveyard.
You may cast this card from your graveyard by discarding a card in addition to paying its other costs.
* / 5
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Gintas Galvanauskas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.